ZBrush 2020 Essential Training

102 Video Lessons

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About this Course

Learn how to use ZBrush tools and techniques to build professional-quality 3D models.
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. Take a tour of the features in ZBrush and see how to use them in real-world projects.

Expert shows how to create basics forms with meshes, sculpt details with brushes, paint and texture models, and render the results using professional-level project pipelines.


Topics include:

  • Using primitives
  • Working with subdivision levels
  • Sculpting with brushes
  • Applying materials
  • Creating and combining polygroups
  • Creating voxel models with Dynamesh
  • Editing a mesh with the ZModeler brush
  • Working with ZRemesher
  • Moving, scaling, and rotating objects
  • Painting on a model
  • Using texture maps
  • Sculpting and painting a UV layout
  • Using split screen mode




01 - ZBrush Quick Start
Starting ZBrush for the first time
Loading tools vs. opening projects
See what's new since version 2018
Learning the interface
Navigating in 3D space
Using the Gizmo
Additional Gizmo tips
Using Undo History
Working with the camera
Importing 3D models


02 - Sculpting
The most commonly used brushes
Using Brush settings
Using Symmetry
Controlling brush size
Smoothing a model
Inverting brush effects
Working with Alphas
Using the XTractor brushes
Sculpting with undo history
Moving with infinite depth
Using the DecoCurve brushes
Using a brush without back and forth


03 - Using Tools and Subtools
Working with subtools
Adding new tools and subtools
Splitting subtools
Combining subtools
Using Insert Mesh brushes
Creating Insert Mesh brushes
Using Curve brushes
Extracting new shapes
Using Live Booleans
Generating the Boolean mesh
Using Transpose Master
Creating text
Using folders


04 - Making Models with ZSpheres
Creating ZSphere models
Using the animal ZeeZoo library
Converting ZSpheres to geometry
Using ZSketch


05 - Selections, Masking, and Polygroups
Selecting parts of an object
Making masks
Creating polygroups
Mask, polygroup, and selection tips
Generating masks by topology
Splitting by mask, hidden, or polygroups
Masking where two objects overlap
Masking by color


06 - Using the ZModeler Brush
ZModeler introduction
Inserting and removing edges
Closing holes
Extruding faces
Bridging holes and edges
Splitting points
Polygrouping with ZModeler
Limitations of ZModeler


07 - Using Subdivision
Dividing a model
Sculpting on a subdivision model
Limitations of subdivision models
Using Dynamic Subdivision
Creasing edges


08 - Using DynaMesh
Activating DynaMesh
Sculpting with DynaMesh
Combining objects with DynaMesh
Limitations of DynaMesh


09 - Using Sculptris Pro
Activating Sculptris Pro mode
Sculpting with Sculptris Pro
Using the new Snake Hook brushes


10 - Paint, Materials, and Texture Maps
Applying materials
Painting color
Laying out UVs
Converting between color and texture maps
Painting with SpotLight
Using NoiseMaker
Importing models with texture maps


11 - Editing Models
Deleting part of a model
Mirroring a model
Working with ClayPolish
Painting with alphas
Using the Clip and Trim brushes
Closing all holes
Flipping and doubling surfaces
Using Deformers
Using Morph Targets
Adjusting colors
Decimating models
How to sculpt and paint on UV layout
Using EdgeLoop
Using Paint Fade
Using ZRemesher
Projecting detail


12 - Visualizing and Analyzing Models
Visualizing wall thickness
Calculating volume and surface area
Seeing draft analysis feedback
Rendering with filters


13 - Exporting Work from ZBrush
Using GoZ
Using the 3D Print exporter
Exporting with the Multi Map Exporter
Exporting to FBX format
Using the Standard Export option

1. Language: English. 

2. Secure download. 

    Video file format: MP4.

3. Learn anywhere. Switch between

    your computer, tablet, or TV.  

4. Practice while you learn

    with exercise files.  

5. Secure payment by PayPal.

6. 30 days refund.

7. No subscription needed.

8. Lifetime access.

9. This course without a sponsored ads.


Watch. Listen. Practice. Learn.