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Produce rich, interactive graphics and animations for websites, video, apps, games, and more with Adobe Animate CC. Expert demonstrates the basics, starting with creating a new project and using the interface and basic toolset: the panels, the workspace, the stage, the timeline, and the pasteboard., then shows how to import existing assets such as Photoshop and Illustrator files and create your own using the text, drawing, and image editing tools in Animate. Expert also explains how to convert your assets into reusable symbols that can be stored in the project library. Of course, this course wouldn't be complete without a breakdown of all the essential animation features in Animate. So you get to see how to manage the timeline, animate shapes and symbols with tweens and the Motion Editor, code interactive elements such as buttons, and finally publish your project to various formats.
Adobe Animate is the focused animation software that takes all the best tools from Flash Professional and bundles them with the Creative Cloud. In this course, learn about the features and enhancements in the latest releases of Adobe Animate by following along with expert. Explore the modern user interface, advanced expert settings, and GPU-accelerated vector brushes such as Fluid Brush. Explore the enhanced animation tooling, including Frame Picker enhancements and ease presets for classic and shape tweens.
Plus, learn about interactivity enhancements, including global JavaScript declarations, the ability to include references to external JavaScript libraries, and two new properties for HTML5 Canvas video components: mute and poster.
Introduction
Learn about Adobe Animate CC
What you should know
Use the exercise files
What you will build
New for Animate 2020
1. Working with Animate CC
Choose a project document type
General document settings
Manage the workspace
Test your project
2. General Concepts in Animate CC
Stage and pasteboard
Timeline, layers, and folders
Properties panel
Project library
3. Importing Assets into Animate CC
Import bitmap files
Import from Photoshop
Import from Illustrator
Import sound files
4. Vector Creation Tools
Draw basic shapes
Work with strokes and fills
Object Drawing mode
Stroke styles and Vector Art brushes
5. Working with Text
Use static text
Dynamic text considerations
Break text into vectors
6. Modifying Vectors and Bitmaps
Manage color
Gradient Transform tool
Use Free Transform
Break Apart and Trace Bitmap
Warp assets
7. Managing Timeline Layers
Layer folders
Shape tweens
Mask content
Onion skinning
Advanced onion skinning
8. Working with the Library and Creating Symbols
Movie clip symbols
Graphic symbols
Button symbols
Manage library items
9. Animating Symbol Instances and the Camera
Use motion tweens
The Motion Editor
Set up the camera
Animate the camera
Ease tween properties
Timeline-based tween shortcuts
10. Building Interactive Content
Target platform matters
Build a welcome action
Add interaction
Interactive button layout
Code the navigation
11. Finishing Up
Integrate audio
Advanced publishing options
12. Adobe Animate CC New Features
Asset management additions
Rig mapping workflows
Timeline tools customization
Quick share improvements
Layer and symbol management
Animating with auto keyframes
Using the Assets panel
Sharing for social distribution
Creating a hands-on tutorial
Importing and using a hands-on tutorial
Using additional canvas blend modes
Selecting canvas audio stream sync
Accessing Adobe AIR integrations
Application modernization
Properties panel modernization
Custom toolbars
Manage application preferences
Timeline interface enhancements
Timeline workflow enhancements
Onion skin advanced settings
Fluid Brush tool and Fresco brushes
Video export enhancements
Export and Publish enhancements
Creating Google AMP HTML projects
Using layer blend modes
Frame Picker improvements
Brush and Eraser improvements
Enhanced After Effects workflow
Enhanced Character Animator workflow
User interface improvements
Additional improvements
Modern interface and start screen
Virtual reality document types
WebGL-glTF document types
Asset Warp tool and warped objects
Layer parenting
Auto lip sync
Use frame effects
Changes to the application interface
Timeline enhancements
Modifying frame spans
Easing enhancements
Actions Wizard
Animate preferences
Advanced layers and layer depth
Using the camera with layer depth
Attaching layers to the camera
Controlling the camera with code
Frame Picker enhancements
Ease presets for classic and shape tweens
Custom ease presets for shape tweens
Resetting camera position
Global JavaScript declaration
Including external JavaScript libraries
Generate Texture Atlas for game engines
HTML5 video poster and mute
Additional features and enhancements
Camera zoom, pan, and rotation
Camera filters and blend modes
Animate the camera
Stage clipping and outlines
Share documents and symbols
Google Fonts
Vector brush creation
Vector brush manager
Brush pressure, tilt, and size
HTML5 UI components
HTML5 video components
Code snippets for components
Export an image
Export an animated GIF
Publish a SWF archive
1. Language: English.
2. Secure download.
Video file format: MP4.
3. Learn anywhere. Switch between
your computer, tablet, or TV.
4. Practice while you learn
with exercise files.
5. Secure payment by PayPal.
6. 30 days refund.
7. No subscription needed.
8. Lifetime access.
9. This course without a sponsored ads.