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Discover how to link Unity and Autodesk Revit with Unity Reflect to make critical tasks such as movement of assets easier by creating a live link between the two applications.
Unity Reflect allows for easy movement of assets between Autodesk Revit and the Unity Game engine, making changes and other critical tasks such as design analysis and metadata processing easier to accomplish by creating a real-time link between the two applications.
Expert shares example use cases in Unity and Reflect and explore how to interact with Revit data in real time.
Topics include:
Introduction
Easily move between Revit and Unity for real-time visualizations
What you should know
Using the exercise files
1. Reflect for the Users
What can Reflect do for AEC professionals?
Setting up Revit to work with Reflect
Using the Unity Reflect Viewer
2. Reflect as a Unity Import Pipeline
Setting up Unity to accept Reflect
Import process and features
Manual overrides
Filtering by metadata
Overriding by metadata
Automated overrides in the editor
3. Unity as a Design, Collaboration, and Analysis Tool via Reflect
Understand Unity as a design tool
Set up a multi-user, multi-Revit Unity project
Clash detection: Recognize intersecting geometries
Clash detection: Highlighting intersections
Continuous clash checking
Setting up to accept runtime imports
Creating a standalone build
1. Language: English.
2. Secure download.
Video file format: MP4.
3. Learn anywhere. Switch between
your computer, tablet, or TV.
4. Practice while you learn
with exercise files.
5. Secure payment by PayPal.
6. 30 days refund.
7. No subscription needed.
8. Lifetime access.
9. This course without a sponsored ads.