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Consumer electronics are all around us, and new products are created every year.
In this course, expert teaches the basics of designing these items in SOLIDWORKS. Through this project-based course, expert shows you how to design a game controller using SOLIDWORKS features like lofts, fillets, mirroring, and shell. Course projects include creating an assembly, adding fastening details, and even creating the buttons, joystick, and printed circuit board that go into the controller.
Expert concludes with a discussion of development and potential next stages in the design process.
Introduction
Introduction to designing for consumer electronics
What you should know and working with the files in this course
1. Designing for Consumer Electronics
Designing for consumer electronics
2. Creating the Controller Shape
Create the initial controller shape
Sketch loft profiles for a handgrip
Use lofts to make a flowing grip
Smooth the controller grip using fillets
Add the second half using mirroring
Add button and joystick pads
Hollow out the model using the shell feature
3. Splitting the Shell and Creating an Assembly
Split the controller into two halves
Create an assembly
4. Develop the Controller Shells Further
Add fastening details
Finish the standoffs
Add ribs to the rear half
Add ribs to the front half
5. Create the PCB Model
Create the PCB model
Add the PCB to the assembly
Cut away a space to fit the PCB within the assembly
6. Add Buttons
Model the buttons
Add the buttons to the assembly
Create the D-Pad buttons
Add the D-Pad buttons to the assembly
Model and add the center buttons
7. Add Joysticks
Model the joystick
Insert the joystick and adjust main case

1. Language: English.
2. Secure download.
Video file format: MP4.
3. Learn anywhere. Switch between
your computer, tablet, or TV.
4. Practice while you learn
with exercise files.
5. Secure payment by PayPal.
6. 30 days refund.
7. No subscription needed.
8. Lifetime access.
9. This course without a sponsored ads.