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Render professional quality product shots in Maya. Learn about shading, lighting, rendering, and compositing for product visualization in Autodesk Maya and Adobe After Effects.
3D visualization is a crucial aspect of 21st-century product design, manufacturing, and marketing. Autodesk Maya is an ideal tool for bringing product designs to the screen and print media. The deep and powerful feature set of Maya provides almost limitless potential for effective and imaginative product visualization. This course illustrates a standard workflow for product viz, from importing a CAD model to rendering photorealistic imagery. Learn how to leverage the advanced tools of Maya and the Arnold renderer to bring product designs to life in the production phases of scene layout, materials, lighting, and rendering. See how to employ Adobe After Effects to composite and adjust render passes, giving you the ability to art-direct lighting without needing to re-render in 3D.
Topics include:
1. Scene Layout
Setting preferences and interface options
Importing a CAD model
Cleaning up the model
Renaming objects
Building a hierarchy
Managing display layers
Modeling a background cyclorama profile curve
Extruding a cyclorama surface
Creating a camera
Setting aspect ratio and framing the shot
2. Materials
Image-based lighting with a Skydome map
Arnold settings for real-time rendering
Rendering on the GPU
Applying Arnold Standard Surface materials
Adjusting material parameters
Designing metallic materials
Assigning materials to shape nodes in a hierarchy
Art directing advanced material parameters
Projecting UV coordinates
Mapping with a file texture
Layering materials with aiLayerShader
Assigning materials to faces
3. Lighting
Flood lighting with Arnold area lights
Directing flood lighting
Studio lighting with a spot light
Attenuation over distance with the Decay filter
Accentuating object edges with rim lights
Excluding lights and shadows
Controlling visibility of light shading components
Setting up file output options for AOVs
Creating AOVs for render component passes
Creating light groups
Rendering components of light groups
4. Rendering and Compositing
Optimizing Arnold render settings for production
Choosing After Effects color management settings
Layering render components
Adjusting lighting in post-production
5. Special Effects and Animation
Creating an orthographic camera
Framing an isometric view
Rendering a technical illustration
Adjusting contours
Adding glow effects
1. Language: English.
2. Secure download.
Video file format: MP4.
3. Learn anywhere. Switch between
your computer, tablet, or TV.
4. Practice while you learn
with exercise files.
5. Secure payment by PayPal.
6. 30 days refund.
7. No subscription needed.
8. Lifetime access.
9. This course without a sponsored ads.